Troubleshooting
Troubleshooting
Carried player floats / is in the wrong pose
The attach offsets in config/carry.lua are tuned per animation dict. If you switch Config.AnimationType from "custom" to "default" (or vice versa), the attach offsets won't match the new anim — adjust attachX/Y/Z and rotX/Y/Z for the new dict.
"Baby Carry" style does nothing on adult peds
By design — brazos has restrictToQbxPeds = true, so it only triggers on qbx_peds toddler/kid models. To allow adults: set restrictToQbxPeds = false for the brazos entry. The pose will look ridiculous on adults but it'll work.
Animation doesn't play / "Animation failed to load"
- The required animation dict failed to stream. For custom dicts, check that
stream/ships them and the resource started cleanly. - For the
brazosstyle:suty-emotesmust be installed (providessuty@parent2/suty@child2).
Movement speed isn't reduced
Config.MovementSpeedReduction = 0.7 should slow you to 70%. If it doesn't work:
- Other resources may be overriding
SetPlayerMaxStaminaorSetPedMaxMoveBlendRatio - Check
Config.AnimationCheckInterval— default 1000ms; the speed clamp re-applies on each tick
Player keeps being able to sprint / jump while carrying
Config.DisableSprintWhileCarrying = trueConfig.DisableJumpWhileCarrying = true
If you've added a custom keybind script that fires +sprint directly, it can bypass the disable. Standard SHIFT-to-sprint is correctly blocked.
"Cannot do that while carrying"
This is the Config.Messages.cantDoThat message. You're trying to interact with something (use weapons, open inventory, drive) while still carrying. Drop first (/carry again), then do the action.
Notification system shows wrong messages
Config.NotificationSystem doesn't match what's installed. Confirm with start console — does the listed notify resource actually appear in the started list?
Still stuck?
Discord — include Config.AnimationType, Config.NotificationSystem, and which carry style you were attempting.
